
- BGG rank
- BGG #135
- BGG rating
- 7.7
Tigris & Euphrates
- 2–4 players
- 60–120 min
- Complexity 3.5/5
- 1997

1992
Rules assistance for Atlanteon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Atlanteon is a board game released in 1992 for 2 players, 30 minutes per game, and ages 12 and up. It was designed by Reiner Knizia and its main mechanics are Variable Player Powers, Area Majority / Influence, and Tile Placement.
The original edition, titled Revolution, is set in French Revolution-era Paris. Royalists and Jacobins fight for superiority in the 25 city districts, which are represented by the game board. The two players alternately place one of their counters in order to control that space. When a player puts one of his number counters on the board, he projects influence onto the neighboring spaces in that row and column, and onto the space the counter itself is on. The amount of the influence corresponds to the number on the counter. Whoever controls all three of the buildings or controls eleven city districts has won the game. The game was later reprinted as Atlanteon, in which mighty undersea warriors fight to control the capital of the Sunken Kingdoms. One player controls the vicious Marauders, who are trying to capture the city, while the other player controls the heroic Guardians, who are trying to defend their home.
Atlanteon supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Atlanteon is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Atlanteon for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Atlanteon has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Atlanteon belongs to these categories: Abstract Strategy and Napoleonic. Its main mechanics are Variable Player Powers, Area Majority / Influence, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Atlanteon are: Reiner Knizia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Atlanteon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.