Atlas Lost: Rise of the New Sovereigns
BGG rank
BGG #8,881
BGG rating
7.0

Atlas Lost: Rise of the New Sovereigns

2024

Rules assistance for Atlas Lost: Rise of the New Sovereigns

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–90 min
  • 14+
  • Complexity 3.3/5

Rules assistant for Atlas Lost: Rise of the New Sovereigns

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Answers come from the official rulebook, with the page to check.

Atlas Lost: Rise of the New Sovereigns is a board game released in 2024 for 1–4 players, 60–90 minutes per game, and ages 14 and up. It was designed by Totsuca Chuo and its main mechanics are Area Majority / Influence and Tech Trees / Tech Tracks.

Expansions

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About the game

This game is set in Atlas Lost, a world ruined by AI warfare. Players try to unearth lost technology and take control of a new world. Where will you go, what will you focus on, and what kind of world will you aim for? Atlas Lost: Rise of the New Sovereigns is a tech-tree, resource management, and civilization game. In the game set-up, you play a combination of three of the five available techs. Each of these techs employs different board game mechanisms. You must use cards, collect resources, and employ unearthed tech to build up your own troops and gather fame faster than the players around you. Whoever first scores 30 points wins.

Questions and answers

Atlas Lost: Rise of the New Sovereigns supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.