
- BGG rank
- BGG #1,003
- BGG rating
- 6.9
Celestia
- 2–6 players
- 30 min
- Complexity 1.3/5
- 2015

2013
Rules assistance for Auf Teufel komm raus
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Auf Teufel komm raus is a board game released in 2013 for 2–6 players, 40 minutes per game, and ages 10 and up. It was designed by Tanja Engel and Sara Engel and its main mechanics are Push Your Luck and Betting and Bluffing.
To set up Auf Teufel komm raus, place 48 black coal pieces face down on the "infernal" fireplace in the middle of the game board. On their rear sides, these pieces show values between 10 and 100, with a devil appearing on nine pieces. On a turn, the active player reveals coal pieces one by one, ideally without revealing a devil – but before he starts doing this, all players make a bet about the total value that the next player will gain. To do so, all players take poker chips into their closed fists, with the wager being the minimum amount that the active player has to reach in order for the bid to pay off. Thus, making a high value bet automatically increases the risk of losing that wager. If the active player reveals a devil, he loses all the coals he gained that turn, so while he wants to claim as much as possible, pressing his luck could cost him everything – not to mention possibly making his opponents rich as well if their high bids pay off. The "scoring track" around the board shows whether a player has exactly 200, exactly 300, and so on, or falls somewhere in between two of those numbers, but NOT the exact amount that the players hold. Whoever manages to increase his total wealth from the starting amount of 200 to over 1,600 wins!
Auf Teufel komm raus supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Auf Teufel komm raus is 40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Auf Teufel komm raus for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Auf Teufel komm raus has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The main mechanics of Auf Teufel komm raus are Push Your Luck and Betting and Bluffing. Mechanics describe what players actually do on their turns, such as rolling dice, drafting cards or placing workers. Each mechanic links to a catalogue hub with similar games, which helps when you enjoyed Auf Teufel komm raus and want something comparable.
The credited designers of Auf Teufel komm raus are: Tanja Engel and Sara Engel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Auf Teufel komm raus as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.