Ave Cesar
BGG rank
BGG #11,875
BGG rating
6.8

Ave Cesar

2013

Rules assistance for Ave Cesar

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 4–7 players
  • 60 min
  • 15+
  • Complexity 2.3/5

For 4 players

Rules assistant for Ave Cesar

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ave Cesar is a board game released in 2013 for 4–7 players, 60 minutes per game, and ages 15 and up. It was designed by Emmanuel Rabell and Michel Fischman and its main mechanics are Variable Player Powers, Hand Management, and Variable Phase Order.

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About the game

Players have to build a city in honor of Cesar. This game has a little of San Juan and Citadels combined. There are 2 kinds of cards: characters and buildings. Each building card has a cost, victory points, military power, politic influence and sowing capability. At the beginning of each round players must chose a character with a mechanic very similar to Citadels. Some characters allow building, getting cards, stealing from other players, obtain victory points, etc. In Phase 2 is the construction phase where you have to a) Characters are activated in order. b) Draw 2 cards c) Harvest what your building gives you d) Build and/or use the power of your character. To pay for a construction players must pay with cards in their hands (a la San Juan) At the end of the game they will earn points for their edifications, military power and politic influence, and add them to the points gain during the game. The player with the most points will be the winner.

Questions and answers

Ave Cesar supports 4–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.