
- BGG rank
- BGG #7,142
- BGG rating
- 8.4
Aventuria: Chalices of Power
- 1–6 players
- 45–180 min
- Complexity 2.9/5
- 2025

2025
Rules assistance for Aventuria: Curse of the Desert
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Aventuria: Curse of the Desert is a board game released in 2025 for 1 player, 45–180 minutes per game, and ages 14 and up. It was designed by Michael Palm, Lukas Zach, Markus Plötz, and Christian Lonsing and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
Aventuria - Curse of the Desert is a solo adventure card game campaign in which you lead a single hero through two thrilling adventures set in the Aventurian version of the Tales of the Thousand and One Nights. Face dangerous opponents and exciting encounters to free the caliph's daughter Nedime and avert the curse of the dark magician Borbarad. The game lasts approx. 30 hours. The box contains a hero, the Tulamydian Blessed One of Phex, in two alternative versions, as well as all the rules and game materials required for the game. —description from the publisher
Aventuria: Curse of the Desert supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Aventuria: Curse of the Desert is 45–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Aventuria: Curse of the Desert for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Aventuria: Curse of the Desert has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Aventuria: Curse of the Desert belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Aventuria: Curse of the Desert are: Michael Palm, Lukas Zach, Markus Plötz, and Christian Lonsing. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Aventuria: Curse of the Desert as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.