
- BGG rank
- BGG #8,759
- BGG rating
- 6.1
Avignon: A Clash of Popes
- 2 players
- 10–20 min
- Complexity 1.5/5
- 2016

2017
Rules assistance for Avignon: Pilgrimage
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Avignon: Pilgrimage is a board game released in 2017 for 2 players, 15–20 minutes per game, and ages 8 and up. It was designed by John du Bois and its main mechanics are Area Majority / Influence.
As the Great Schism continues, the rival Popes call for their followers to make a Pilgrimage to their seats of power to gather influence with even more petitioners. Rekindle the flames of faith first stirred up in Avignon: A Clash of Popes. The standalone expansion Avignon: Pilgrimage introduces new ways to push and pull your way to Pope, even more characters with new powers that change with their position, and alternate setups that create even more variety. Play Pilgrimage by itself or combine it with the powers from A Clash of Popes to add new levels of strategy and tactics while preserving the quick and accessible gameplay of the original. Pilgrimage is a stand-alone expansion to Avignon that introduces six new characters, abilities differ than those in Avignon: A Clash of Popes. Gameplay is like that of the original Avignon, using the characters' unique powers to pull the character cards over to their side of the table (their congregation), or force an opponent to push cards towards them. The first player to get three characters into their congregation wins. Avignon: Pilgrimage will also feature alternate setup options that add additional strategy and tactics while still preserving the quick, accessible game play of the original Avignon game.
Avignon: Pilgrimage supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Avignon: Pilgrimage is 15–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Avignon: Pilgrimage for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Avignon: Pilgrimage has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Avignon: Pilgrimage belongs to these categories: Card Game, Abstract Strategy, and Political. Its main mechanics are Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Avignon: Pilgrimage are: John du Bois. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Avignon: Pilgrimage as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.