
- BGG rank
- BGG #11,252
- BGG rating
- 6.5
Inside
- 2 players
- 10 min
- Complexity 2.0/5
- 2007

2008
Rules assistance for Avverso
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Avverso is a board game released in 2008 for 2 players, 10 minutes per game, and ages 8 and up. It was designed by Henrik Morast and its main mechanics are Tile Placement and Pattern Building.
Avverso is a minimalist abstract-connection game with a game board comprising only 25 hexagons. (For comparison, Nobel laureate John Nash claimed 14x14 to be the optimal size for a Hex board.) In Avverso, each player is trying to connect opposite sides of the game board with a chain of stones in their color – but when you add stones to the board, you add stones of the opponent's color, not your own! On a turn, you slide one of the opponent's stones into one of the outer hexagons of the board. If necessary, you push one or more stones already on the board to make room for the new one. By pushing stones into new positions, you can drastically change the situation on the board, hopefully to your advantage. The board is non-symmetric, and the shape balances the disadvantage of starting, making Avverso a well-balanced game in addition to being quick and dramatic and requiring deep thought.
Avverso supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Avverso is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Avverso for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Avverso has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Avverso belongs to these categories: Abstract Strategy. Its main mechanics are Tile Placement and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Avverso are: Henrik Morast. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Avverso as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.