Axis & Allies Miniatures
BGG rank
BGG #5,254
BGG rating
6.5

Axis & Allies Miniatures

2005

Rules assistance for Axis & Allies Miniatures

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 10+
  • Complexity 2.3/5

For 2 players

Rules assistant for Axis & Allies Miniatures

What would you like to know?

Answers come from the official rulebook, with the page to check.

Axis & Allies Miniatures is a board game released in 2005 for 2 players, 60 minutes per game, and ages 10 and up. It was designed by Jonathan Tweet, Richard Baker, Devin Low, Aaron Forsythe, and Paul Barclay and its main mechanics are Roll / Spin and Move, Dice Rolling, and Open Drafting.

Expansions

Similar games

About the game

Axis & Allies Miniatures gives both novice wargamers and veteran grognards the ability to engage in historically authentic, squad-level, tactical combat with detailed, 15mm(ish) scale, pre-painted plastic miniatures, featuring varying degrees of rarity to enhance collectibility. A single skirmish can be played in under an hour, or, players can advance their custom-constructed squad through a meat grinder of combat, battling from the hedgerows of Brittany to the steps of the Reich Chancellery. The first five sets available in the game are in the original scale. In 2006, Wizards of the Coast changed the scale of the minis. All future expansions will be in 15mm scale.

Questions and answers

Axis & Allies Miniatures supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.