
- BGG rank
- BGG #3,427
- BGG rating
- 6.7
Axis & Allies: Pacific
2001
Rules assistance for Axis & Allies: Pacific
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–3 players
- 240 min
- 12+
- Complexity 2.9/5
About the game
From the publisher's website: Axis & Allies Pacific is the second stand-alone game expansion to the Axis & Allies game system. In this game, three main powers (Britain, Japan, and the US) square off against each other against the backdrop of the Pacific ocean. Japan is trying to grow her empire, either through military might or by holding off the Allies long enough to consolidate her gains. The game adds a few new rules and a few new twists to the established A&A game system. Naval bases and air bases turn small, meaningless islands into vital strategic holdings. Convoy zones allow a single submarine pack to cripple an economy. The Chinese forces, while limited, are hard to crush. Japan gets her kamikazes, but will it be enough to hold off the vast economic power of the USA?
Categories
Publishers
- Avalon Hill
Questions and answers
The rules assistant for Axis & Allies: Pacific will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Axis & Allies: Pacific supports 2–3 players according to the catalogue.
The listed playing time for Axis & Allies: Pacific is 240 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Axis & Allies: Pacific for ages 12 and up. Check the age guidance on your edition.
The credited designers of Axis & Allies: Pacific are: Stephen Baker, Rob Daviau, and Larry Harris, Jr..
The catalogue lists Axis & Allies: Pacific as a base game.
Rules assistant for Axis & Allies: Pacific
Loading…