
- BGG rank
- BGG #24,207
- BGG rating
- 6.1
Stonez
- 2 players
- 30 min
- Complexity 1.8/5
- 2003

2008
Rules assistance for Aztekz
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Aztekz is a board game released in 2008 for 2–4 players and 45 minutes per game. It was designed by Kemal Yun.
From the publisher's website: Free the lost souls! Lots of lost souls wander around the old Aztec's pyramid. As a chief, you have to earn your right to rest in that pyramid. Free as many souls as you can to obtain your last sleep's place. Each player has a chief and two slaves. The chief moves very slowly but can steal collected souls from other player's slaves. The slaves are fast and can collect souls to bring them to their chief. But the pyramid's maze is changing with every turn and your just-so-well-constructed escape-way is not blocked. Keep cool, because the more souls you deliver to your chief at once, the more score. But be warned: If you're too greedy, it may be over too fast and you'll end up with nothing. Aztekz is a very complex collecting-game with very simple rules and a lot of strategic possibilities. Quick to learn, always tricky and challenging.
Aztekz supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Aztekz is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Aztekz belongs to these categories: Fantasy and Mythology. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Aztekz and want something comparable for your next game night.
The credited designers of Aztekz are: Kemal Yun. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Aztekz as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.