
- BGG rank
- BGG #98
- BGG rating
- 7.8
Five Tribes: The Djinns of Naqala
2014
Rules assistance for Five Tribes: The Djinns of Naqala
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 40–80 min
- 13+
- Complexity 2.8/5
About the game
Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state. Will you fulfill the prophecy? Invoke the old Djinns and move the Tribes into position at the right time, and the Sultanate may become yours! Designed by Bruno Cathala, Five Tribes builds on a long tradition of German-style games that feature wooden meeples. Here, in a unique twist on the now-standard "worker placement" genre, the game begins with the meeples already in place – and players must cleverly maneuver them over the villages, markets, oases, and sacred places tiles that make up Naqala. How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure. As befitting a Days of Wonder game, the rules are straightforward and easy to learn. But devising a winning strategy will take a more calculated approach than our standard fare. You need to carefully consider what moves can score you well and put your opponents at a disadvantage. You need to weigh many different pathways to victory, including the summoning of powerful Djinns that may help your cause as you attempt to control this legendary Sultanate.
Mechanics
Designers
Publishers
- Arclight Games
- Galápagos Jogos
- Rebel Sp. z o.o.
- Gémklub
- Korea Boardgames
- Maldito Games
- Asterion Press
- Days of Wonder
- Lord of Boards
- CrowD Games
Questions and answers
The rules assistant for Five Tribes: The Djinns of Naqala will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Five Tribes: The Djinns of Naqala supports 2–4 players according to the catalogue.
The listed playing time for Five Tribes: The Djinns of Naqala is 40–80 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Five Tribes: The Djinns of Naqala for ages 13 and up. Check the age guidance on your edition.
The credited designers of Five Tribes: The Djinns of Naqala are: Bruno Cathala.
The catalogue lists Five Tribes: The Djinns of Naqala as a base game.
Rules assistant for Five Tribes: The Djinns of Naqala
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