
- BGG rating
- 6.9
Bahamas: Trou d'air
- 4–8 players
- 30 min
- 2022

2019
Rules assistance for Bahamas
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 4 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Bahamas is a board game released in 2019 for 4–8 players, 30–45 minutes per game, and ages 10 and up. It was designed by Nicolas Normandon and its main mechanics are Dice Rolling and Open Drafting.
The holdup was perfect... A sound plan! Millions in a bag, fleeing by plane, yes, really, a sound one. Everyone begins to relax, but suddenly the engine sputters! Then the plane begins to fall... Yes, the holdup was perfect and they had anticipated everything — everything but enough parachutes to go around... Play your role amongst ten characters in Bahamas and steal, lie, threaten, do everything you can to get the biggest part of the loot and land safely! In more detail, each player receives a character sheet at random (each with a different special power), along with one starting card, one action card, and two cash cards. Among these starting cards are 2-5 parachutes (depending on the number of players), and you'll want one of these to survive at game's end! Use a number of dice equal to the player count minus one. Choose a starting player at random. This player rolls all the dice, uses one of them (drawing an action or cash card, stealing an action or cash card from an opponent, or using their special power), then they choose the next player who will take a turn. Once all the dice have been used, whoever didn't get to use a die becomes the starting player for the next round. A "Crash" card is shuffled into the bottom four cards of the action deck, and when it's drawn, everyone without a parachute — or the lifeboat hiding in the action deck — plunges to their death. Whichever surviving character has the most money wins! Alternatively, if one player collects the three different FBI cards prior to the crash, this player manages to land the plane safely, bust everyone else, and win!
Bahamas supports 4–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Bahamas is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Bahamas for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Bahamas has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Bahamas belongs to these categories: Card Game, Dice, and Bluffing. Its main mechanics are Dice Rolling and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Bahamas are: Nicolas Normandon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Bahamas as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.