Baltic Arena: Scenarios for World War II Naval Warfare in the Baltic Theatre – An Expansion for Command at Sea (Volume VI)
BGG rating
7.5

Expansion for Command at Sea: 4th Edition – War at Sea 1926-1955

Baltic Arena: Scenarios for World War II Naval Warfare in the Baltic Theatre – An Expansion for Command at Sea (Volume VI)

2005

Rules assistance for Baltic Arena: Scenarios for World War II Naval Warfare in the Baltic Theatre – An Expansion for Command at Sea (Volume VI)

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 150 min
  • 12+
  • Complexity 4.0/5

Rules assistant for Baltic Arena: Scenarios for World War II Naval Warfare in the Baltic Theatre – An Expansion for Command at Sea (Volume VI)

What would you like to know?

Answers come from the official rulebook, with the page to check.

Baltic Arena: Scenarios for World War II Naval Warfare in the Baltic Theatre – An Expansion for Command at Sea (Volume VI) is an expansion for Command at Sea: 4th Edition – War at Sea 1926-1955 released in 2005 for 2 players, 150 minutes per game, and ages 12 and up. It was designed by Christoph Kluxen and its main mechanics are Simulation.

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About the game

Subtitled 'Scenarios for WWII Naval Warfare in the Baltic Theater'. 13 scenarios and 11 articles. New rules for mine warfare. Data for most Russian, German and Finnish ships.

Questions and answers

Baltic Arena: Scenarios for World War II Naval Warfare in the Baltic Theatre – An Expansion for Command at Sea (Volume VI) supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.