SEEKRIEG 5
BGG rank
BGG #11,796
BGG rating
8.4

SEEKRIEG 5

2004

Rules assistance for SEEKRIEG 5

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–10 players
  • 120 min
  • 12+
  • Complexity 4.1/5

For 2 players

Rules assistant for SEEKRIEG 5

What would you like to know?

Answers come from the official rulebook, with the page to check.

SEEKRIEG 5 is a board game released in 2004 for 2–10 players, 120 minutes per game, and ages 12 and up. It was designed by Richard Sartore and Jack L. Joyner and its main mechanics are Dice Rolling, Simulation, and Action Points.

Expansions

Similar games

About the game

MINIATURES RULES FOR NAVAL COMBAT DURING THE AGE OF THE BATTLESHIP SEEKRIEG 5 covers the entire 1880-1945 era in a single volume. SEEKRIEG 5 is naval warfare in the age of the battleship including surface warships, air operations, merchant vessels, and submarines. Contents: 118-page rulebook and 100 pages of data tables covering weather, torpedo, radar and aircraft data covering the entire 1880-1945 era. (Foreword by Bill Jurens and Nathan Okun) 40 pages of game charts printed on heavy stock 30-page Damage Effects book A sheet of color game markers. A sheet of movement and turn rulers. CD-ROMS containing the following ship logs and other game aids in Adobe Acrobat PDF format: 15 different historical and hypothetical scenarios covering from Yalu (1894) to Komandorski Islands (1943) and containing Order of Battle sheets, maps and over 250 individual Ship Logs. Over 600 different Ship Logs for merchant vessels Air Operations Log forms for air and carrier operations Flag Command Log forms for 26 different countries Movement rulers, markers and other game aids SEEKRIEG 5 comes shrink-wrapped (un-boxed). All components are loose-leaf and 3-hole punched for storage in a standard ring binder.

Questions and answers

SEEKRIEG 5 supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.