
- BGG rank
- BGG #11,158
- BGG rating
- 8.1
Retro: Tactical WWII Wargame Variant Rules
- 2 players
- 30 min
- Complexity 2.5/5
- 2001

Rules assistance for Banzai! Blitz!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Banzai! Blitz! is an expansion for PanzerBlitz released in 1976 for 2–4 players, 60–400 minutes per game, and ages 15 and up. It was designed by Norman Beveridge, Jr. and its main mechanics are Dice Rolling and Hexagon Grid.
The last of the big variants, this one depicts warfare in the Pacific jungles. Included are eight mapsheets which could be used in conjunction with the regular mapsheets in the Panzerblitz game, two counter sheets of American and Japanese units, eight scenarios, and the usual set of extensive rules and tables. While not quite as popular as the earlier articles, it is still very good. The campaign in the Pacific in World War II took on a very fluid nature not previously experienced in warfare. Land forces depended on the sea forces for supplies and protection from the enemy, the sea forces depended on air units for protection, and the air units largely dependent on the ground units for secure bases. This vicious circle led to the famous leapfrogging campaigns which the allied forces used to push the Japanese back to their own islands. The object in the various campaigns was to eliminate one part of the enemies circle. By knocking out a key airbase, the allied navy could land ground units under protection of friendly cover, securing another land air base and extending the allied influence one step farther. At the same time, Japanese bases behind the allied "lines" of air and sea power would lose air and sea support, and thus become ineffective. By using this plan of attack the Allies needed fewer ground forces than the enemy, and did not have to attack and capture every enemy stronghold. Key struggles on the land included landings, counterattacks on beachheads, and struggles over physical possession of airfields. Those types of battles are included in this kit. Most situations come from key campaigns in the middle years of the war.
Banzai! Blitz! supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Banzai! Blitz! is 60–400 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Banzai! Blitz! for ages 15 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Banzai! Blitz! belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Banzai! Blitz! are: Norman Beveridge, Jr.. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Banzai! Blitz! as an expansion for PanzerBlitz. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need PanzerBlitz to use it. Check that your edition of PanzerBlitz is compatible, as some expansions were revised between editions.