
- BGG rank
- BGG #793
- BGG rating
- 7.6
Conan
- 2–5 players
- 90 min
- Complexity 2.8/5
- 2016

Rules assistance for Batman: Gotham City Chronicles – Hawkfire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Batman: Gotham City Chronicles – Hawkfire is an expansion for Batman: Gotham City Chronicles released in 2020 for 2–4 players, 60–90 minutes per game, and ages 14 and up. It was designed by Frédéric Henry and its main mechanics are Variable Player Powers, Dice Rolling, and Team-Based Game.
Bette Kane was the partner of the first Batwoman and also the first to carry the Bat-Girl code name. Her heroic efforts were partially motivated by her admiration and love of Dick Grayson. When the new Batwoman arrived on the scene, Bette was surprised to discover she was actually her cousin Kate—a formidable fighter. Inspired by Kate’s example, Bette decided to reinvent herself. She took on the name Hawkfire and combined a pyrotechnic arsenal with her comprehensive martial arts skills. Batwoman’s sidekick, this ex-Olympian athlete created her own purpose-built armor that enables flight and comes with a fearsome array of scorching weaponry. Her training under Batwoman’s wings has given her a substantial skill foundation in explosives, investigation and tracking. She is recruit able in Versus Mode and can be substituted in the Wayne Manor Adventure Mode Mission "Jungle Madness". This figure expansion includes 1 Hawkfire Miniature, 1 Character Tile, 1 Lifepoint Token, and 1 Versus Power Card in both English and French —description from the publisher
Batman: Gotham City Chronicles – Hawkfire supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Batman: Gotham City Chronicles – Hawkfire is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Batman: Gotham City Chronicles – Hawkfire for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Batman: Gotham City Chronicles – Hawkfire belongs to these categories: Fighting, Comic Book / Strip, and Adventure. Its main mechanics are Variable Player Powers, Dice Rolling, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Batman: Gotham City Chronicles – Hawkfire are: Frédéric Henry. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Batman: Gotham City Chronicles – Hawkfire as an expansion for Batman: Gotham City Chronicles. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Batman: Gotham City Chronicles to use it. Check that your edition of Batman: Gotham City Chronicles is compatible, as some expansions were revised between editions.