Battle for the Galaxy: Zylatron
BGG rank
BGG #28,178
BGG rating
5.3

Battle for the Galaxy: Zylatron

1986

Rules assistance for Battle for the Galaxy: Zylatron

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45 min
  • 10+
  • Complexity 2.1/5

Rules assistant for Battle for the Galaxy: Zylatron

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Answers come from the official rulebook, with the page to check.

Battle for the Galaxy: Zylatron is a board game released in 1986 for 2–4 players, 45 minutes per game, and ages 10 and up. It was designed by Ian Digney and its main mechanics are Player Elimination, Area Majority / Influence, and Variable Set-up.

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About the game

In the year 5,000 in the galaxy of Zylatron, wars are no longer fought. Supremacy is decided on the Great Board of Zylatron. When you play Battle for the Galaxy: Zylatron, you become one of the battle planners of the galaxy of Zylatron. There are 5 main planets in the galaxy- Zull, Amazar, Zarb, Opton, and the central planet of Zylon. On each turn, players move 3 pieces. Your aim is to gain control of the galaxy (control of the board) by landing a warrior on the enemy control headquarters position or by removing all the other players' warriors from the board. A tactical wargame, using a colorful gameboard and interlocking playing pieces in the form of battle stars, star fighters, warriors, and missiles.

Questions and answers

Battle for the Galaxy: Zylatron supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.