
- BGG rank
- BGG #782
- BGG rating
- 7.8
BattleCON: Devastation of Indines
- 1–5 players
- 45 min
- Complexity 3.1/5
- 2013

Rules assistance for BattleCON: Himel Nine
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
BattleCON: Himel Nine is an expansion for BattleCON Fighting System released in 2022 for 2–4 players and ages 10 and up. It was designed by D. Brad Talton, Jr. and its main mechanics are Variable Player Powers, Hand Management, and Point to Point Movement.
Himel Nine, the newest member of the BattleCON roster, is an invincible hulk with supercharged weapons. His UA, Invincible Armor, reduces incoming damage down to 1, allowing him to shrug off even the most powerful attacks in the game with impunity. Invincible Armor can be removed by moving past Himel, and it is also removed whenever Himel moves. This paradox leads to many critical moments where Himel needs to out-speed or out-slow the opponent, and must consider his foe's options carefully. Himel also has a unique and colorful personality, which comes out on many of his cards.
BattleCON: Himel Nine supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists BattleCON: Himel Nine for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
BattleCON: Himel Nine belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of BattleCON: Himel Nine are: D. Brad Talton, Jr.. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists BattleCON: Himel Nine as an expansion for BattleCON Fighting System. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need BattleCON Fighting System to use it. Check that your edition of BattleCON Fighting System is compatible, as some expansions were revised between editions.