
- BGG rating
- 7.6
BattleCON: War of Indines Extended Edition
- 2 players
- Complexity 3.0/5
- 2014

2012
Rules assistance for BattleCON: War of Indines
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
BattleCON: War of Indines is a board game released in 2012 for 2–4 players, 15–60 minutes per game, and ages 9 and up. It was designed by D. Brad Talton, Jr. and its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection.
BattleCON is a fast-paced head to head card game for 2 players, based loosely around the mechanics and tactics present in 2D fighting games. In BattleCON, players choose characters with unique abilities and powers to test against one another in a battle of tactics, strategy, and intuition. BattleCON: War of Indines is a standalone dueling card game designed for head-to-head play. Each player selects a character who uses a unique gameplay mechanism to give them an edge in combat. Take control of 18 different characters, from a fire elemental, an ocean guardian and her panda familiar, a space-bending trapper, a shadowy assassin, and more! Each character's play style requires new strategies, but uses the same foundational tactics, making a new character easy to learn, but challenging to master. Players move along a seven-space-long board, trading blows and attempting to strike the opponent, using attacks formed by combining a character's unique styles and abilities with a set of basic cards that all characters share. There is no hidden information: you always know exactly what cards the opponent holds, just not the ones they'll choose! The last player standing wins! BattleCON: War of Indines can be played on its own or combined with other BattleCON sets to create an even greater pool of characters and play variants. ______________________________________________________________________________ BattleCON: War of Indines has two versions, now dubbed "Classic" and "Remastered." The "Classic" version contained multiple art styles, as different fighters were drawn by different artists. This version contains multiple errors and outdated cards, and is now permanently out of print. The new "Remastered" version features the same 18 fighters, but updated to match the uniform art style of Devastation of Indines. It also includes balance changes to a few fighters, new double-sided finishers, updated art and components, and a streamlined version of the rulebook that focuses on standard 2-player duels. The variants included with "Classic" that were removed in "Remastered" are still present in the Devastation rulebook and other expansions.
BattleCON: War of Indines supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for BattleCON: War of Indines is 15–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists BattleCON: War of Indines for ages 9 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
BattleCON: War of Indines has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
BattleCON: War of Indines belongs to these categories: Card Game, Fighting, and Print & Play. Its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of BattleCON: War of Indines are: D. Brad Talton, Jr.. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists BattleCON: War of Indines as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.