
- BGG rank
- BGG #15,029
- BGG rating
- 7.0
Battlegame Book 2: Knights at War
- 2–4 players
- 20 min
- Complexity 2.1/5
- 1975

1975
Rules assistance for Battlegame Book 3: Galactic War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Battlegame Book 3: Galactic War is a board game released in 1975 for 2–4 players, 30 minutes per game, and ages 7 and up. It was designed by Andrew McNeil, James Opie, and Dave Rotor and its main mechanics are Dice Rolling, Secret Unit Deployment, and Pick-up and Deliver.
A book that includes four "realistic space wargames". Each game has a double A4 sized board and a page of black and white counters that need to be cutout and in some cases assembled to be stand-up starships. This game book is number 3 in the Battlegame Book series. The four games are: Space Pirates. 2-4 players. Players control 3 ships and are racing to pick up cargoes from asteroids and return them to earth. Each ship has a speed from 0 to 5 must change speed by one unit each turn. Attacks are permitted and send the loser out of control. Landing is a fine art of judging speed. Deadly Planet. 2-4 players. Each player has a team of astronauts stranded on a hostile planet and they have to reach specific pick-up point. Dangerous beasts roam the planet, some of which can be ridden; others exist only to attack astronauts. Invasion Earth. 2 players. The Ganoids are invading Earth's seas. The earth player using orbital missile satellites, submarine and surface fleets must track down and destroy the Ganoids spawning craft. It is a game of careful placement as the Ganoid player tries to over-extend the Earth player's resources. Galactic War. 2 players. The Krul vs the Stellar Federation. Players expand across the map capturing planets to increase their technology rating and dodging the randomly moving anti-matter cloud. Combat and conquest depends on the number of ships in the fleet. As only one ship can occupy each space, long snaking fleets stretch across the board. Some of the ships are annihilators - suicide bombers that destroy all neighboring ships. Ship types are kept secret from your opponent.
Battlegame Book 3: Galactic War supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Battlegame Book 3: Galactic War is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Battlegame Book 3: Galactic War for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Battlegame Book 3: Galactic War has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Battlegame Book 3: Galactic War belongs to these categories: Fighting, Wargame, and Science Fiction. Its main mechanics are Dice Rolling, Secret Unit Deployment, and Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Battlegame Book 3: Galactic War are: Andrew McNeil, James Opie, and Dave Rotor. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Battlegame Book 3: Galactic War as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.