
- BGG rank
- BGG #16,437
- BGG rating
- 8.0
Bolt Action: Konflikt '47
- 2 players
- Complexity 2.7/5
- 2016

1992
Rules assistance for BattleLust: Mediaeval Battle System
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
BattleLust: Mediaeval Battle System is a board game released in 1992 for 2–8 players, 90 minutes per game, and ages 12 and up. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
BattleLust is a gaming system for medieval or medieval-fantasy miniatures reflecting the pre-gunpowder era of warfare. The game is designed for 25mm miniatures, but is adaptable to 15mm. Each miniature represents one warrior with his own physical attributes, weapons, and combat skills. BattleLust is designed for any number of players. Each player typically commands a company of about twenty warriors, but an experienced player can operate two or more companies. BattleLust is compatible with our role-playing HârnMaster rules. The game can be used as a quick combat system for HârnMaster , or you can use HârnMaster as a source of optional advanced rules for BattleLust. BattleLust provides a strong contrast to the usual fantasy miniatures game. There are no dragons and monsters here. While there are strong men and weak men, no single hero dominates the battlefield. There is no gunpowder, no war wagons, and no suits of plate armor. Instead, this is a game solidly based on the realities of medieval warfare.
BattleLust: Mediaeval Battle System supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for BattleLust: Mediaeval Battle System is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists BattleLust: Mediaeval Battle System for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
BattleLust: Mediaeval Battle System has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
BattleLust: Mediaeval Battle System belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists BattleLust: Mediaeval Battle System as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.