Battles of Napoleon: Volume I – EYLAU 1807
BGG rank
BGG #9,772
BGG rating
8.0

Battles of Napoleon: Volume I – EYLAU 1807

2024

Rules assistance for Battles of Napoleon: Volume I – EYLAU 1807

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180–720 min
  • 14+
  • Complexity 3.2/5

For 2 players

Rules assistant for Battles of Napoleon: Volume I – EYLAU 1807

What would you like to know?

Answers come from the official rulebook, with the page to check.

Battles of Napoleon: Volume I – EYLAU 1807 is a board game released in 2024 for 2 players, 180–720 minutes per game, and ages 14 and up. It was designed by Uwe Walentin and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

Battles of Napoleon is an epic game series that simulates the most famous battles of Napoleon on a tactical scale sharing the same basic rules. The series portrays the most important aspects of battles of the Napoleonic era with easy to learn and remember rules, intuitive mechanics and procedures. Players may focus on taking decisions and playing rather than consulting rules. The bloody winter battle of EYLAU 1807 will be the first volume in this series. Special rules like the possibility to launch a massive cavalry charge and features like snow storms, Russian Cossacks and the French Guard add distinctive flavor of the battle. The system focusses on the “cat-and-mouse game” of coordination and timing of the various formations of the different arms without too much crunchy chrome. By a simple game mechanic, players will never know the exact strength and power of an enemy unit. Units have a number of strength points that will gradually decrease while engaged with enemy units. Players are under constant pressure to decide which formation to activate, deciding which formation is activated when a chit is drawn. A formation may be activated several times per turn. But, by each new activation, it performs less effective. Formations are given orders at the beginning of a game turn and are therefore limited by the actions they can perform on the battlefield. The more “aggressive” orders formations will receive, the more likely is the army will collapse due to fatigue. On the other hand, an army is more likely to gain the initiative on the battlefield by “aggressive” orders. The scale of the series is appr. 150 meters per hex, infantry units are battalions, artillery is batteries and cavalry is represented as regiments. A game turn represents 60 minutes. Within a game turn a formation may be activated up to three times (with lower performance on each activation). —description from the publisher

Designers

Publishers

  • Sound of Drums GmbH

Questions and answers

Battles of Napoleon: Volume I – EYLAU 1807 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.