Battlestations: Core Rulebook
BGG rating
8.6

Expansion for Battlestations

Battlestations: Core Rulebook

2004

Rules assistance for Battlestations: Core Rulebook

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 120 min
  • 10+
  • Complexity 3.3/5

Rules assistant for Battlestations: Core Rulebook

What would you like to know?

Answers come from the official rulebook, with the page to check.

Battlestations: Core Rulebook is an expansion for Battlestations released in 2004 for 2–8 players, 120 minutes per game, and ages 10 and up. It was designed by Jeff Siadek and its main mechanics are Dice Rolling, Role Playing, and Cooperative Game.

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About the game

Publisher Blurb: Are you a hero? Battlestations is a character-based adventure game of simultaneous ship-to-ship and boarding combat in space. Players work together against the forces controlled by the referee. Battlestations can be played as one-off missions or as part of an ongoing campaign. You'll track character's positions on the spaceship layouts and the ships' positions on the hex map. The action in Battlestations is literally character driven. If you want the ship to turn or speed up, a character has to take an action to make is so. If you want the ship's guns to fire at an enemy ship, a character has to take an action to fire the guns. This is the rulebook only. You will need the full boxed game to play.

Questions and answers

Battlestations: Core Rulebook supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.