BattleTech: The Battle for Twycross
BGG rating
7.5

Expansion for BattleTech

BattleTech: The Battle for Twycross

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Rules assistance for BattleTech: The Battle for Twycross

Plain-language explanations of turns, card effects and disputed situations, with saved question history.

  • 2–6 players
  • 120 min

Rules assistant for BattleTech: The Battle for Twycross

What would you like to know?

Answers come from the official rulebook, with the page to check.

BattleTech: The Battle for Twycross is an expansion for BattleTech released in 1990 for 2–6 players and 120 minutes per game. It was designed by Anthony Pryor and Sam Lewis and its main mechanics are Variable Player Powers, Dice Rolling, and Hexagon Grid.

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About the game

From the back of the book: "From beyond known space com the Clans... hightech barbarians bring war and destruction to the Inner Sphere. The Jade Falcons were one of the fiercest and most brutal of these Clans. Preying on the Federated Commonwealth, they mercilessly slaughtered its defending forces. The most successful of the Jade Falcons forces were the Falcon Guards. Led by Star Colonel Adler Malthus, the guards amassed an incredible string of victories. Their fate was to end up buried under tons of rock, entombed forever by Leftenant Kai Allard, giving the Federated Commonwealth its first victory over the Clans. This scenario pack recreates the battles for Twycross, with 15 BattleTech scenarios and 1 Battleforce scenario, following the Falcon Guards from their greatest success to their final stand." User comment: Unlike other scenario packs like the BattlePack: Fourth Succession War, this scenario pack predates the novel about the Jade Falcon campaign on Twycross, rather than being based on the novel.

Editions

  • BattleTech: The Battle for TwycrossENFASA1990

Questions and answers

BattleTech: The Battle for Twycross supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.