BattleTech Compendium: The Rules of Warfare
BGG rank
BGG #13,049
BGG rating
8.2

BattleTech Compendium: The Rules of Warfare

1994

Rules assistance for BattleTech Compendium: The Rules of Warfare

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • Complexity 3.6/5

For 2 players

Rules assistant for BattleTech Compendium: The Rules of Warfare

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Answers come from the official rulebook, with the page to check.

BattleTech Compendium: The Rules of Warfare is a board game released in 1994 for 2–6 players and 120 minutes per game. It was designed by Jordan Weisman, Michael Mulvihill, Michael Stackpole, Forest Brown, L. R. "Butch" Leeper, Bryan Nystul, Mike Nystul, Jim Musser, J. Andrew Keith, Boy F. Peterson, Jr., Blaine Pardoe, Dale Kemper, Jim Long, Clare Hess, Sharon Turner Mulvihill, Sam Lewis, L. Ross Babcock, III, Chris Hartford, Scott Jenkins, Chris Hussey, Jerry Stenson, Wm. John Wheeler, Bryan Librandi, Diane Piron-Gelman, Robert Cruz, and Samuel Brown Baker and its main mechanics are Variable Player Powers, Dice Rolling, and Hexagon Grid.

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About the game

From the back cover: "Life is cheap. BattleMechs are expensive." - Advertising slogan, Irian BattleMechs Ltd. Welcome to the year 3056. The Successor States of the Inner Sphere battle each other and their deadliest enemies, the invading Clans, in endless wars that rage across the Known universe. These epic conflicts are won and lost by BattleMechs, 30-foot tall, humanoid titans of metal that pack enough firepower to destroy entire cities. BattleTech celebrates its tenth anniversary with the BattleTech Compendium: The Rules of Warfare, the ultimate guide to combat in the 31st century. All the rules needed to simulate exciting conflicts between BattleMechs, vehicles, and infantry are included, revising and streamlining the material from from the BattleTech, 3rd Edition, CityTech, 2nd Edition and the original BattleTech Compendium. The Rules of Warfare also contains a concise history of the BattleTech universe and its movers and shakers, several new BattleMech and OmniMech designs, rules for miniatures play, and full-color illustrations. User comment: Three English editions of this rulebook were released at the same time celebrating 10 years of BattleTech. It was the first over-arching BattleTech rules compendium to remove Land-Air 'Mechs (LAMs) from the standard ruleset, while also dropping all of the AeroTech rules, which were updated seperately and issued as AeroTech 2.

Questions and answers

BattleTech Compendium: The Rules of Warfare supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.