
- BGG rank
- BGG #2,933
- BGG rating
- 7.6
BattleTech: Introductory Box Set
- 2–6 players
- 120 min
- Complexity 3.5/5
- 2002

Rules assistance for BattleTech: Wolf Clan Sourcebook
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
BattleTech: Wolf Clan Sourcebook is an expansion for BattleTech released in 1991 for 2–6 players and 120 minutes per game. It was designed by Boy F. Peterson, Jr., Blaine Pardoe, Sam Lewis, and David Ladyman and its main mechanics are Dice Rolling, Role Playing, and Hexagon Grid.
From the back of the book: "In 2784, General Aleksandr Kerensky led his loyal followers out of the Inner Sphere and into exile, far away from the strife and chaos of the Succession Wars. In 2815, his son Nicholas founded the Clans. In 3049, the Clans returned to the Inner Sphere, determined to avenge their forefathers and restore the glory of the long-vanished Star League. This sourcebook gives a complete history and cultural description of Clan Wolf, one of the most prominent Clans and the one that bears the name of Kerensky himself. Included is a post-Tukayyid roster of the Wolf touman and personal profiles of important Wolf leaders." User comment: In addition to the background detail on the clan and it's personalities, this book introduced four new BattleMechs: the Linebacker, the Naga, the Phantom and the Pouncer. These 'Mechs would later be preprinted in the BattleTech Technical Readout: 3055.
BattleTech: Wolf Clan Sourcebook supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for BattleTech: Wolf Clan Sourcebook is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
BattleTech: Wolf Clan Sourcebook has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
BattleTech: Wolf Clan Sourcebook belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Dice Rolling, Role Playing, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of BattleTech: Wolf Clan Sourcebook are: Boy F. Peterson, Jr., Blaine Pardoe, Sam Lewis, and David Ladyman. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists BattleTech: Wolf Clan Sourcebook as an expansion for BattleTech. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need BattleTech to use it. Check that your edition of BattleTech is compatible, as some expansions were revised between editions.