Battue: Storm of the Horse Lords
BGG rank
BGG #10,751
BGG rating
5.9

Battue: Storm of the Horse Lords

2007

Rules assistance for Battue: Storm of the Horse Lords

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 12+
  • Complexity 2.1/5

For 2 players

Rules assistant for Battue: Storm of the Horse Lords

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Answers come from the official rulebook, with the page to check.

Battue: Storm of the Horse Lords is a board game released in 2007 for 2–4 players, 60 minutes per game, and ages 12 and up. It was designed by Jim Long and its main mechanics are Take That, Player Elimination, and Dice Rolling.

Expansions

Similar games

About the game

Rooted in the World of Terris, a brutal, dark fantasy setting envisioned by authors Robin Laws and Scott Hungerford, Battue: Storm of the Horse Lords is a strategy board game in which players take control of a horde of Horse Lords bent on looting Tarsos, the City of Brass Pillars. Battue is a conflict based game in the same vein as Risk, whereby players are trying to control the city of Tarsos by moving Mongolian styled tribes and their units into key positions and eliminating enemy forces. Players are able to create multiple forces called Hordes. The city of Tarsos is made up of many districts, which start play face down and unknown. As hordes enter new sections they are flipped and if defeated they can offer benefits such as additional troops and varying victory point values. The aim of the game is to control the highly valuable parts of the city before the endgame is triggered, which is done when key parts of the city are controlled by the players. The game features a modular board, allowing for the game to be tactically different with each play. Further expansions will introduce new rules and options as well as allow additional players to join the game.

Questions and answers

Battue: Storm of the Horse Lords supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.