BCT Command: Kandahar
BGG rank
BGG #21,642
BGG rating
6.8

BCT Command: Kandahar

2013

Rules assistance for BCT Command: Kandahar

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120–240 min
  • 12+
  • Complexity 4.0/5

Rules assistant for BCT Command: Kandahar

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

BCT Command: Kandahar is a board game released in 2013 for 2 players, 120–240 minutes per game, and ages 12 and up. It was designed by Brian Train, Joseph Miranda, and Michael Anderson (I) and its main mechanics are Area Majority / Influence and Simulation.

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About the game

BCT (Brigade Combat Team): Kandahar is an operational level wargame of operations in Afghanistan during the War on Terror. One player takes the role of a Coalition Force commander, the other the role of an Insurgent Force commander. Each player must accomplish objectives within a particular region, using a range of regular and irregular forces. Player decisions reflect actual Task Force Group level command via a Military Staff System. Each turn, players allocate operational capabilities, represented by Joint Operations Cards. How well a player conducts his joint operations often determines the outcome of battles. But combat is not simply attrition of enemy forces. It also includes the effects of both military and political operations, as well as intelligence play. Consequently, players must think along several fronts of modern conflict. A critical note: BCT Command: Kandahar uses many procedures similar to those currently utilized by U.S. and other Coalition forces. However, a number of abstractions were made to provide a playable game in a reasonable format. Objective Cards are a quantification of political determination as well as the goals for which players are fighting. A player can use Objective Cards to guide their game strategy as well as to gain certain advantages. Much of the game is in determining the enemy Objective, and then taking appropriate counteraction. Often, your Objectives will conflict with your military operations, and it is up to you, the player, to determine the advantages or disadvantages of certain courses of action.

Questions and answers

BCT Command: Kandahar supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.