Beasts
BGG rank
BGG #8,140
BGG rating
6.9

Beasts

2025

Rules assistance for Beasts

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 20–30 min
  • 12+
  • Complexity 1.5/5

For 2 players

Rules assistant for Beasts

What would you like to know?

Answers come from the official rulebook, with the page to check.

Beasts is a board game released in 2025 for 2–5 players, 20–30 minutes per game, and ages 12 and up. It was designed by Clarence Simpson and its main mechanics are Hand Management, Cooperative Game, and Communication Limits.

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About the game

Beasts is a co-operative card game in which players work together to climb ever higher through a series of three-digit numbers, transforming the current number by strategically covering one digit at a time. Each player plays all cards of a single suit from their hand on their turn, always aiming to create a new number that's higher than the last. But things get wild when the beasts arrive. These mischievous creatures correspond to specific card types — like Whole Hearts or Broken Spades — and once they show up, they restrict where those card types can be played on the board. Beasts are startled when placed above matching cards, which makes them move (or even flee), and part of your team's challenge is luring and managing these creatures so that they don't block your most valuable options. Each player has limited information they can communicate, so the game hinges on clever planning, interpreting your teammates' cues, and maximizing every turn. With just a few shared discard tokens and an ever-growing number, your group will need to work in perfect sync to survive all the beasts and play every card in the deck. Complete the deck, tame the chaos, and claim victory with the highest number possible — if you can outwit the beasts. —description from the publisher

Categories

Publishers

  • Pandasaurus Games

Questions and answers

Beasts supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.