Before I Kill You, Mister Spy...
BGG rank
BGG #30,584
BGG rating
5.4

Before I Kill You, Mister Spy...

1996

Rules assistance for Before I Kill You, Mister Spy...

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30 min
  • 12+
  • Complexity 1.3/5

Rules assistant for Before I Kill You, Mister Spy...

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Answers come from the official rulebook, with the page to check.

Before I Kill You, Mister Spy... is a board game released in 1996 for 2–6 players, 30 minutes per game, and ages 12 and up. It was designed by James Ernest and its main mechanics are Push Your Luck.

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About the game

Before I Kill You, Mr. Bond is a silly, stupid game straight from the Cheapass Games playbook. In it, players take on the role of villains building their remote fortresses and capturing secret agents. When one is captured, he can be killed right away, but what's the fun in that? The real points come when you slowly reveal your secret plan to him — or leave him to be eaten by sharks. Of course, that's where the risk is, too, and the longer you postpone the kill, the greater the likelihood that another player will produce a card that allows the agent to escape and destroy your fortress. Reissued in color in 2004 as James Ernest's Totally Renamed Spy Game (with many more cards), then reissued again in 2016 as Before I Kill You, Mister Spy...

Designers

Publishers

  • Cheapass Games

Questions and answers

Before I Kill You, Mister Spy... supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.