
- BGG rank
- BGG #2,654
- BGG rating
- 6.5
Space Cadets
- 3–6 players
- 60–120 min
- Complexity 2.8/5
- 2012

Rules assistance for BIGFOOT: Roll & Smash – MODS Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
BIGFOOT: Roll & Smash – MODS Expansion is an expansion for BIGFOOT: Roll & Smash released in 2023 for 1–6 players, 45–75 minutes per game, and ages 8 and up. It was designed by Brendan Riley and Rob Huber and its main mechanics are Variable Player Powers, Re-rolling and Locking, and Solo / Solitaire Game.
The action gets bigger and louder with two new trucks and a crew of experts. More players at the table = more fun. Expand the player count of BIGFOOT: Roll & Smash to 6 Players AND get two more trucks from TEAM BIGFOOT's history: BIGFOOT #5 and Ms Bigfoot. Every driver needs a great crew. With this expansion, you'll get a chance to draft Monster Truck experts to help you plan and execute your run. MODS Expansion Includes: 5 - 6 Player Rules CREW expansion - Draft Monster Truck Experts to your team! *BONUS* - 8 new Obstacle Tiles Featuring two fan-favorite playable BIGFOOT trucks: World Record Breaker - BIGFOOT #5 Queen of Crush - Ms. Bigfoot Player boards and Style decks for each truck —description from the publisher
BIGFOOT: Roll & Smash – MODS Expansion supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for BIGFOOT: Roll & Smash – MODS Expansion is 45–75 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists BIGFOOT: Roll & Smash – MODS Expansion for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
BIGFOOT: Roll & Smash – MODS Expansion belongs to these categories: Dice, Puzzle, and Transportation. Its main mechanics are Variable Player Powers, Re-rolling and Locking, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of BIGFOOT: Roll & Smash – MODS Expansion are: Brendan Riley and Rob Huber. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists BIGFOOT: Roll & Smash – MODS Expansion as an expansion for BIGFOOT: Roll & Smash. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need BIGFOOT: Roll & Smash to use it. Check that your edition of BIGFOOT: Roll & Smash is compatible, as some expansions were revised between editions.