Bitin' Off Hedz
BGG rank
BGG #31,355
BGG rating
4.6

Bitin' Off Hedz

1996

Rules assistance for Bitin' Off Hedz

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 60 min
  • 10+
  • Complexity 1.2/5

Rules assistant for Bitin' Off Hedz

What would you like to know?

Answers come from the official rulebook, with the page to check.

Bitin' Off Hedz is a board game released in 1996 for 2–8 players, 60 minutes per game, and ages 10 and up. It was designed by James Ernest and its main mechanics are Variable Player Powers, Roll / Spin and Move, and Track Movement.

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About the game

"Prehistory. Hot. Primordial. Dull. You've been dominating the earth for longer than you can remember. Then again, with a brain the size of a walnut, you've also been standing there for longer than you can remember. Nevertheless, you're completely positive that it's been ten million years since anything interesting has happened. So you decide to cajole your buddies into a suicide race across skull island. The winner is the first to hurl himself into a big volcano in the middle. The losers are everyone who got their hedz bitten off along the way." A very simple race game: throw your dice and move your dino. The track is rather long though and when parts of the track pass close to another part, players may throw rocks at each other which place you back at the start.

Questions and answers

Bitin' Off Hedz supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.