
- BGG rank
- BGG #725
- BGG rating
- 7.5
Dice Throne: Season One
- 2–6 players
- 20–40 min
- Complexity 2.1/5
- 2018

2022
Rules assistance for Black Hole Rainbows
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Black Hole Rainbows is a board game released in 2022 for 2–6 players, 20–40 minutes per game, and ages 8 and up. It was designed by Stephen DiMare and its main mechanics are Take That and Dice Rolling.
Black Hole Rainbows is a board game project that's already been 2 years in the making! It's a relatively fast-playing game that blends elements of chance and strategy together in a way that builds moments of triumph and defeat and kindness and sabotage that are unique to each group of people playing. The theme is simple: destroy the Universe to save it. Each Player has their own Black Hole in front of them. Fill that Black Hole with the full rainbow of quantum energy (Light Stones of every color) and it detonates, flinging all those Stones into Outer Space (the common area between Players) and earning you a Supernova Coin. Your Black Hole is now reset (you've moved on to a new part of the Galaxy) and is ready to refill with Light Stones. There are other ways to earn Supernova Coins, however, as you'll see in the rules regarding the Supernova Roller and the ever-electrifying Cards that might be played. The player with the most coins at the end of the game, wins.
Black Hole Rainbows supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Black Hole Rainbows is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Black Hole Rainbows for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Black Hole Rainbows has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Black Hole Rainbows belongs to these categories: Card Game and Dice. Its main mechanics are Take That and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Black Hole Rainbows are: Stephen DiMare. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Black Hole Rainbows as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.