
- BGG rank
- BGG #5,426
- BGG rating
- 7.6
Black Rose Wars: Duel – Lex
- 2 players
- 30–45 min
- Complexity 2.9/5
- 2023

2024
Rules assistance for Black Rose Wars: Duel – Void
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Black Rose Wars: Duel – Void is a board game released in 2024 for 2 players, 45–60 minutes per game, and ages 14 and up. It was designed by Marco Montanaro and Andrea Colletti and its main mechanics are Variable Player Powers, Hand Management, and Modular Board.
Black Rose Wars: Duel – Void is a game of mage duels set in the Black Rose Lodge, a sentient place where a powerful supernatural being, the Black Rose, resides. In this place, the most powerful mages in the world gather, learn, and challenge each other to determine who is the best among them, the one who will become the next Grand Magister of the Lodge. This game allows two players to compete in a terrifying battle of magic and teaches the fundamentals of this game's older brother, Black Rose Wars: choosing and planning spells and actions from a common deck and managing their own evocations and resources. This game is independent of Black Rose Wars; most of the material in this box can be used to expand Black Rose Wars, but the reverse is not always possible. —description from the publisher
Black Rose Wars: Duel – Void supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Black Rose Wars: Duel – Void is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Black Rose Wars: Duel – Void for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Black Rose Wars: Duel – Void has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Black Rose Wars: Duel – Void belongs to these categories: Card Game, Miniatures, and Renaissance. Its main mechanics are Variable Player Powers, Hand Management, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Black Rose Wars: Duel – Void are: Marco Montanaro and Andrea Colletti. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Black Rose Wars: Duel – Void as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.