
- BGG rating
- 8.0
Black Rose Wars: Revised Edition – Codex Tenebrae
- 1–4 players
- 60–120 min
- 2026

2026
Rules assistance for Black Rose Wars: Revised Edition
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Black Rose Wars: Revised Edition is a board game released in 2026 for 1–4 players, 90 minutes per game, and ages 14 and up. It was designed by Marco Montanaro and its main mechanics are Variable Player Powers, Hand Management, and Area Movement.
Turin, Year of Our Lord 1528 To whomever dares to cross the threshold of the Lodge, Beware. The Lodge is not what it appears to be. It lives. It watches. It waits. Heresy runs deep within these ancient walls, entwined with the very stones that hold them up. Dark practices are whispered here — rituals shaped by forbidden knowledge, led by men who call themselves Perceivers. Their power grows unchecked. Their secrets fester beneath the surface. This place must be investigated. Observed. Judged. For corruption does not sleep — and neither shall we. In faith, Inquisitor Ezechiele Black Rose Wars is a competitive deck-building experience with area control elements, focused on magical combat and set within the dark and mysterious halls of the Black Rose Lodge. Each player takes on the role of a powerful Mage, master of their own School of Magic, chosen to compete in a deadly contest to become the next Grand Magister. But beware — the Black Rose is a sentient force and she will fight to preserve the status quo. The Revised edition features a fully rewritten rules set with Avatars, new room point scoring system, and new spells. There are new miniature prints and the artwork has been enhanced on both cards and boards.
Black Rose Wars: Revised Edition supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Black Rose Wars: Revised Edition is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Black Rose Wars: Revised Edition for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Black Rose Wars: Revised Edition has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Black Rose Wars: Revised Edition belongs to these categories: Card Game, Fantasy, and Bluffing. Its main mechanics are Variable Player Powers, Hand Management, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Black Rose Wars: Revised Edition are: Marco Montanaro. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Black Rose Wars: Revised Edition as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.