Black Seas: Cutters Squadron
BGG rating
8.5

Expansion for Black Seas: Rulebook

Black Seas: Cutters Squadron

2020

Rules assistance for Black Seas: Cutters Squadron

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–12 players
  • 30–500 min
  • 14+

Rules assistant for Black Seas: Cutters Squadron

What would you like to know?

Answers come from the official rulebook, with the page to check.

Black Seas: Cutters Squadron is an expansion for Black Seas: Rulebook released in 2020 for 2–12 players, 30–500 minutes per game, and ages 14 and up. It was designed by Gabrio Tolentino and its main mechanics are Simulation and Scenario / Mission / Campaign Game.

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About the game

Cutters were usually tiny or small vessels with a single mast. Designed for speed more than transport capacity, the mast has a triangular aft (behind the mast) sail rigged fore and aft (from the front to the rear) and a headsail (a triangular sail rigged in front of the mast). Though unable to compare in power to the heavily armed ships of the line, these vessels nevertheless played an important role in the Napoleonic Wars, ferrying supplies & troops, as well as carrying information around the fleet. Their swiftness made them especially suited for this latter purpose. In Black Seas, Cutters are considered unrated ships with 2 broadside light cannons. They share the highest Rate of Knots value in the game and thus provide an extra dimension to gameplay as they zip about the ocean battlefield. —description from the publisher

Questions and answers

Black Seas: Cutters Squadron supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.