
- BGG rank
- BGG #2,078
- BGG rating
- 6.8
Fjords
- 1–2 players
- 30 min
- Complexity 1.7/5
- 2005

2011
Rules assistance for Blindside
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blindside is a board game released in 2011 for 2 players, 25 minutes per game, and ages 10 and up. It was designed by James D. Muntz, Jr. and its main mechanics are Tile Placement, Modular Board, and Hexagon Grid.
Blindside is a pure strategy game for two players, with each trying to capture the opponent's movement arrows. Each player starts the game with seven hexagonal pieces, with 2-5 movement arrows on each piece (23 total movement arrows). On a turn, a player moves one piece in a direction matching one of the movement arrows on that piece, with the maximum distance moved being equal to the number of arrows on that piece. The blue pivot spaces on the game board allow for tricky plays. If a player moves a piece onto one of these spaces, he can rotate that piece, allowing it to move in any direction for the remainder of its movement. For example, if you're one space away from a pivot with a piece that has three arrows (and is pointing at the pivot), you can move one space onto the pivot, rotate your piece, then move the remaining one or two spaces in any direction now indicated by the piece's arrows. You capture movement arrows two ways: • Land on an opponent's piece, and you remove a movement arrow of your choice, then place that piece on an unoccupied blue pivot space in any direction you wish. • Jump an opponent's piece, then remove the one or two arrows on that piece that are parallel to your direction of movement. You win by being the first player to capture 17 of your opponent's movement arrows.
Blindside supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Blindside is 25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blindside for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blindside has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Blindside belongs to these categories: Abstract Strategy. Its main mechanics are Tile Placement, Modular Board, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Blindside are: James D. Muntz, Jr.. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Blindside as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.