
- BGG rank
- BGG #2,125
- BGG rating
- 6.4
Labyrinth
- 2–4 players
- 20 min
- Complexity 1.4/5
- 1986

1975
Rules assistance for Blockade
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blockade is a board game released in 1975 for 2 players, 20 minutes per game, and ages 8 and up. It was designed by Philip Slater and its main mechanics are Point to Point Movement and Square Grid.
Described on-box as the "Beat the Barrier" strategy game. Players each have 2 pawns, 9 green walls (which are placed vertically), and 9 blue walls (placed horizontally). Pawns start on the color matching them, which are 4x4 squares in on each of the four corners of the 11x14 board. The object is simple: to get one of your pawns to a starting spot of your opponent. Each turn players can move one pawn up to two spaces, and also place one wall, useful for blocking off their opponent's move. Walls always cover two squares worth of area, and must be placed according to their color (vertically or horizontally). Once players are out of walls, they keep moving pawns until one wins. This game is one of a series of 2 player strategy games by Lakeside from the 1970s.
Blockade supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Blockade is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blockade for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blockade has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Blockade belongs to these categories: Abstract Strategy, Maze, and Racing. Its main mechanics are Point to Point Movement and Square Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Blockade are: Philip Slater. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Blockade as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.