3D Labyrinth
BGG rank
BGG #13,896
BGG rating
6.3

3D Labyrinth

2019

Rules assistance for 3D Labyrinth

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20–30 min
  • 7+
  • Complexity 1.4/5

For 2 players

Rules assistant for 3D Labyrinth

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Answers come from the official rulebook, with the page to check.

3D Labyrinth is a board game released in 2019 for 2–4 players, 20–30 minutes per game, and ages 7 and up. It was designed by Michael Feldkötter and its main mechanics are Point to Point Movement, Square Grid, and Modular Board.

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About the game

3D Labyrinth features gameplay familiar from the decades-old Labyrinth board game. The game board has a set of tiles fixed solidly onto it; the remaining tiles that make up the labyrinth slide in and out of the rows created by the tiles that are locked in place. One tile always remains outside the labyrinth, and players take turns taking this extra tile and sliding it into a row of the labyrinth, moving all those tiles and pushing one out the other side of the board; this newly removed tile becomes the piece for the next player to add to the maze. Players move around the shifting paths of the labyrinth in a race to collect various treasures. Whoever collects all of his treasures first and returns to their home space wins! What's new with 3D Labyrinth is that the game board has a 3D element, with players needing to go up and down levels as they travel through the maze, but a player can't jump more than one level at a time, so sometimes you'll be blocked from a treasure not due to a wall, but due to it being at the wrong height — or maybe you're at the wrong height. Either way, you need to figure out how to manipulate the maze to get the two of you together. Note that 3D Labyrinth is not the same as Labyrinth, which doesn't have a height element in the gameplay and which is aimed at younger audiences.

Questions and answers

3D Labyrinth supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.