
- BGG rank
- BGG #716
- BGG rating
- 7.9
Blood Bowl: Living Rulebook
- 2 players
- 120 min
- Complexity 3.2/5
- 2004

Rules assistance for Blood Bowl (2016 Edition): Rat Ogre
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blood Bowl (2016 Edition): Rat Ogre is an expansion for Blood Bowl (2016 Edition) released in 2017 for 2 players, 60–180 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
From Forgeworld's webstore: "When Skaven teams want to add a bit of punch to their line-up, the most popular option is to recruit a Rat Ogre. Created through an unholy combination of selective breeding, dark sorcery and warpstone-enhanced surgery, these monstrous brutes stand twice the height of their team-mates. Their crushing fists, razor-sharp fangs and single-minded devotion to slaughtering anything that isn't wearing their team's colours make them a real asset on the pitch. Coaches should be warned that training a rat ogre to pick up a ball is unlikely to go well, and indeed, getting one to do anything other than rip opposing players to shreds is always going to be a challenge. But then, that's what the rest of the team's for, right? Field the Rat Ogre as a Big Guy for any Skaven team with this resin kit. Bursting out of his armour, muscular frame covered in raised welts and gashes, this is a miniature that truly means business; from his eager claws to the sharp blades tied haphazardly to his tail. His rules are available in Blood Bowl Death Zone Season One. The 9-component resin kit includes 2 32mm round bases, one featuring a hole to slot a ball into, indicating possession of the ball in your games of Blood Bowl."
Blood Bowl (2016 Edition): Rat Ogre supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Blood Bowl (2016 Edition): Rat Ogre is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blood Bowl (2016 Edition): Rat Ogre for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blood Bowl (2016 Edition): Rat Ogre belongs to these categories: Fantasy, Fighting, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Blood Bowl (2016 Edition): Rat Ogre as an expansion for Blood Bowl (2016 Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Blood Bowl (2016 Edition) to use it. Check that your edition of Blood Bowl (2016 Edition) is compatible, as some expansions were revised between editions.