
- BGG rank
- BGG #716
- BGG rating
- 7.9
Blood Bowl: Living Rulebook
- 2 players
- 120 min
- Complexity 3.2/5
- 2004

Expansion for Blitz Bowl: Season 2
2018
Rules assistance for Blood Bowl (2016 Edition): The Naggaroth Nightmares – Dark Elf Blood Bowl Team
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blood Bowl (2016 Edition): The Naggaroth Nightmares – Dark Elf Blood Bowl Team is an expansion for Blitz Bowl: Season 2 released in 2018 for 2 players, 60–180 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
A new team founded after the collapse of the NAF, many Nightmares players previously played for the disbanded Naggaroth Nightwings who fell into receivership when the head coach took flight with the team treasury. Despite their status as a new team then, they have an influx of incredible talent, and are already proving themselves to be nightmares (do you see?) for their opponents… This multi-part plastic kit contains the components necessary to assemble the Naggaroth Nightmares, a Dark Elf Blood Bowl team. The team consists of 6 Linemen, 2 Blitzers, 2 Runners and 2 Witch Elves – each is clad in some pretty spikesome armour, with the hides of Cold Ones draped over their shoulders. The Witch Elves are ...slightly less armoured, and can be modelled either with hands pointing imperiously toward their opponents – or clutching a still-beating heart. The Linemen have 3 different designs of head. There are a host of extras in the kit – 2 turn markers, 2 double-sided score coins featuring a Dark Elves icon and 4 balls – 2 kraken eggs (with protruding tentacles) and 2 balls made from the hide of a Cold One, lacking pegs. Supplied with 12 32mm Blood Bowl bases, a 1,000,000 GP roster and a Dark Elf transfer sheet. —description from the publisher
Blood Bowl (2016 Edition): The Naggaroth Nightmares – Dark Elf Blood Bowl Team supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Blood Bowl (2016 Edition): The Naggaroth Nightmares – Dark Elf Blood Bowl Team is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blood Bowl (2016 Edition): The Naggaroth Nightmares – Dark Elf Blood Bowl Team for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blood Bowl (2016 Edition): The Naggaroth Nightmares – Dark Elf Blood Bowl Team belongs to these categories: Fantasy, Fighting, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Blood Bowl (2016 Edition): The Naggaroth Nightmares – Dark Elf Blood Bowl Team as an expansion for Blitz Bowl: Season 2. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Blitz Bowl: Season 2 to use it. Check that your edition of Blitz Bowl: Season 2 is compatible, as some expansions were revised between editions.