
- BGG rank
- BGG #27,114
- BGG rating
- 5.4
Chè: Failed Revolution, Bolivia 1967
- 2 players
- 15 min
- Complexity 1.2/5
- 2004

2006
Rules assistance for Blood of Noble Men: The Alamo
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Blood of Noble Men: The Alamo is a board game released in 2006 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Dennis Bishop and its main mechanics are Area Movement, Dice Rolling, and Secret Unit Deployment.
(From the publisher) "Blood of Noble Men: The Alamo" is Worthington Games' fast and fun depiction of the final fight for the Alamo. The game is designed by Dennis Bishop and is based on the exciting Victoria Cross system. The Texan player, with a thin force of infantry and powerful artillery, must hold the walls as long as possible. The Mexican player must quickly breach the walls while minimizing losses. Will your command skills equal the grit and determination of Travis' rallying call of "Victory or Death!" Game Contents: -27"x19" Full Color Map board -Rule Book with historical commentary -60+ Wooden block units with labels -Dice
Blood of Noble Men: The Alamo supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Blood of Noble Men: The Alamo is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blood of Noble Men: The Alamo for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blood of Noble Men: The Alamo has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Blood of Noble Men: The Alamo belongs to these categories: Wargame, American West, and Post-Napoleonic. Its main mechanics are Area Movement, Dice Rolling, and Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Blood of Noble Men: The Alamo are: Dennis Bishop. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Blood of Noble Men: The Alamo as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.