
- BGG rank
- BGG #9,346
- BGG rating
- 7.5
Dust Warfare: Core Rulebook
- 2–4 players
- 120 min
- Complexity 3.4/5
- 2012

Expansion for Blood Red Skies: Battle of Britain
2017
Rules assistance for Blood Red Skies: Supermarine Spitfire MK.II Squadron
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blood Red Skies: Supermarine Spitfire MK.II Squadron is an expansion for Blood Red Skies: Battle of Britain released in 2017 for 2–99 players, 30–60 minutes per game, and ages 12 and up. It was designed by Andy Chambers.
This is an expansion set for the WWII aircraft miniatures game Blood Red Skies by Warlord Games and designed by Andy Chambers. This expansion includes a squadron of British Supermarine Spitfire MK.II and additional accessories to add to the core game. Components included in this expansion are: 6 Supermarine Spitfire MKII Fighters 6 Advantage Flying Bases 1 Aircraft Card 6 Aircraft Trait Cards 6 Double-sided Pilot Skill Discs 1 Aircraft Markings Sticker Sheet 3 Action Cards Possibly the most iconic fighter of the Second World War the Supermarine Spitfire along with the Hurricane was instrumental to the RAF winning the Battle of Britain in 1940. Keeping its popular shape and constantly improving its armament and engine, Britain would go on to build more Spitfires than any other aircraft type during the war.
Blood Red Skies: Supermarine Spitfire MK.II Squadron supports 2–99 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Blood Red Skies: Supermarine Spitfire MK.II Squadron is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blood Red Skies: Supermarine Spitfire MK.II Squadron for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blood Red Skies: Supermarine Spitfire MK.II Squadron belongs to these categories: Miniatures, World War II, and Expansion for Base-game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Blood Red Skies: Supermarine Spitfire MK.II Squadron and want something comparable for your next game night.
The credited designers of Blood Red Skies: Supermarine Spitfire MK.II Squadron are: Andy Chambers. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Blood Red Skies: Supermarine Spitfire MK.II Squadron as an expansion for Blood Red Skies: Battle of Britain. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Blood Red Skies: Battle of Britain to use it. Check that your edition of Blood Red Skies: Battle of Britain is compatible, as some expansions were revised between editions.