
- BGG rank
- BGG #11,518
- BGG rating
- 7.0
The Pocket at Falaise
- 1–2 players
- 240 min
- Complexity 2.8/5
- 2009

Rules assistance for Blood & Steel Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blood & Steel Expansion is an expansion for Blood & Steel released in 1999 for 2 players, 360 minutes per game, and ages 12 and up. It was designed by Paul Rohrbaugh and its main mechanics are Hexagon Grid.
This is a complete game on its own despite the expansion in the title. This add-on to the popular original Blood and Steel game (issued by MDG) covers the two flanks of the southern pincer of the Kursk battle. The scenarios cover each flank separately and campaign rules allow the 3 scenarios to be combined in one huge battle. All components needed to play the 2 new scenarios are included as are some replacement components for use in a combined game. COMPONENTS Two 11x17 inch maps representing the area around the battlefields of the Ryzavet Bridgehead and the Oboyan Hills. one sheet of oversized single sided counters show the forces controlled by each player and markers. One rulebook One players aid sheet containing the charts and tables used during play. Three sheets create ?? cards
Blood & Steel Expansion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Blood & Steel Expansion is 360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blood & Steel Expansion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blood & Steel Expansion has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Blood & Steel Expansion belongs to these categories: Fighting, Wargame, and World War II. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Blood & Steel Expansion are: Paul Rohrbaugh. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Blood & Steel Expansion as an expansion for Blood & Steel. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Blood & Steel to use it. Check that your edition of Blood & Steel is compatible, as some expansions were revised between editions.