
- BGG rank
- BGG #4,987
- BGG rating
- 6.7
Match!
- 2–6 players
- 20 min
- Complexity 1.1/5
- 2023

2026
Rules assistance for Bloom Kingdom
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Bloom Kingdom is a board game released in 2026 for 2–5 players, 15–25 minutes per game, and ages 8 and up. It was designed by Christian Kudahl and Thomas Weber (III) and its main mechanics are Hand Management, Set Collection, and Simultaneous Action Selection.
Flourishing times in the kingdom! With every card played, the kingdom’s display grows in power – but only your last two cards in hand will score at the end of the round. Will you build up a character’s strength, or go for their victory points? And are the conditions met for a particularly lucrative scoring? Bloom Kingdom is a clever card game with stunning artwork. On each turn, players simultaneously choose character cards from their hands and play them into a common display. Your goal is to manipulate the display in your favor and make certain character types more valuable than others. However, to make a character type more valuable, this usually means you have to add cards of that type to the display. But you also want to keep such cards as your final two in your hand, in order to score them at the end of the round. This way, the display and the scoring potential grows over 3 rounds and whoever has the most points at the end of the third round wins. —description from the publisher
Bloom Kingdom supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Bloom Kingdom is 15–25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Bloom Kingdom for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Bloom Kingdom has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Bloom Kingdom belongs to these categories: Card Game and Medieval. Its main mechanics are Hand Management, Set Collection, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Bloom Kingdom are: Christian Kudahl and Thomas Weber (III). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Bloom Kingdom as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.