
- BGG rating
- 7.5
Bloomchasers: Birds and Bees Expansion Deck
- 1–6 players
- 2025

2025
Rules assistance for Bloomchasers: A Delightful 3D Tree Game of Flowers and Wits
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Bloomchasers: A Delightful 3D Tree Game of Flowers and Wits is a board game released in 2025 for 1–6 players, 20–45 minutes per game, and ages 12 and up. It was designed by Evan Katz, Josh Roberts, and Tavey Lin and its main mechanics are Cooperative Game, Three Dimensional Movement, and Pattern Building.
30-min light strategy game for adults - grow your flowers and outwit opponents on a stunning 3D tree, either solo, as a team, or competitively. Each turn, players — affectionately called "Bloomchasers" — place a new branch onto the tree, along with a "bud" of your color. Your goal is to place your buds in certain shapes so when a Bloom card is drawn, you're set up to grow flowers (and your opponents aren't!). Your ability to read and predict the weather will help you bloom faster and make sure you're growing the most valuable flowers to win. —description from the publisher
Bloomchasers: A Delightful 3D Tree Game of Flowers and Wits supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Bloomchasers: A Delightful 3D Tree Game of Flowers and Wits is 20–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Bloomchasers: A Delightful 3D Tree Game of Flowers and Wits for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Bloomchasers: A Delightful 3D Tree Game of Flowers and Wits has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Bloomchasers: A Delightful 3D Tree Game of Flowers and Wits belongs to these categories: Party Game and Abstract Strategy. Its main mechanics are Cooperative Game, Three Dimensional Movement, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Bloomchasers: A Delightful 3D Tree Game of Flowers and Wits are: Evan Katz, Josh Roberts, and Tavey Lin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Bloomchasers: A Delightful 3D Tree Game of Flowers and Wits as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.