
- BGG rank
- BGG #29,938
- BGG rating
- 4.1
Bible TriBond
- 2–12 players
- 90 min
- Complexity 1.0/5
- 2000

1992
Rules assistance for Blurt!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blurt! is a board game released in 1992 for 3–12 players, 60 minutes per game, and ages 10 and up. It was designed by Tim Walsh and its main mechanics are Roll / Spin and Move.
Players attempt to be the first to move their pawn all the way around the board. Each turn a reader will read the actual definition to a word as found in a children's dictionary (so they're simple). The first player/team to correctly blurt out the word that fits the definition gets to move their pawn forward the number of spaces rolled on the die. There is no penalty for guessing incorrectly, so things tend to get a bit raucous! The player to the reader's left becomes the new reader and a new round begins. If a pawn land on certain spaces or the same space as an opponent, a "one-on-one" contest is held just between those two players with the victor getting to stay on the spot and the loser having to move back to where the trailing player started. In Blurt! The Uproarious Word Race Game, you can always catch up and no one is ever out of the game until the final BLURT! Updated content: 1,800 clues on 300 cards with rules for two levels of play.
Blurt! supports 3–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Blurt! is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blurt! for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blurt! has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Blurt! belongs to these categories: Word Game, Party Game, and Trivia. Its main mechanics are Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Blurt! are: Tim Walsh. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Blurt! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.