
- BGG rank
- BGG #6,755
- BGG rating
- 6.9
Muse: Awakenings
- 2–12 players
- 30 min
- Complexity 1.1/5
- 2018

2023
Rules assistance for Boo-ty Call
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Boo-ty Call is a board game released in 2023 for 3–8 players, 15–90 minutes per game, and ages 17 and up. It was designed by Dan Stong and its main mechanics are Race, Deduction, and Communication Limits.
Boo-ty Call is a party game of deduction and seduction where lonely mediums interpret cryptic answers from a sexy ghost in a race to score! Imagine if Guess Who and Red Flags had a spooky baby. That would be this game! One player will be acting as a Ghost, looking to get a little lively with the living. They will draw a Ghost Profile card and learn their secret identity before shuffling it with 7 other profile cards and placing them face up on the table in view of all players in a 2 x 4 grid. All the other players will be acting as Mediums looking to be the first to correctly guess the ghost player’s identity from among the 8 face up Ghost Profile cards on the table. They will do this by asking the Ghost player questions using Séance cards. However, the Ghost has a hard time communicating across the veil and will be restricted in how they share their information based on the séance performed. The types of séances may require the ghost to knock their answers, use charades, make faces, or use non-verbal sounds to clue the mortal morsels in to their identity. There are limited chances to perform these rituals and if you take too long, the Ghost thinks you're playing games and the round will end. When a Medium thinks they know who the Ghost is they can tap the card on the board. If they tap correctly, they successfully hooked up and both they and the Ghost score a point. If they tap the wrong Ghost, they have made an awkward misjudgment and won't be able to guess again this round. Then the Medium to the left of the Ghost becomes the next Ghost and play continues in this manner until someone has 5 points and is declared the winner! -description from designer
Boo-ty Call supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Boo-ty Call is 15–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Boo-ty Call for ages 17 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Boo-ty Call has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Boo-ty Call belongs to these categories: Card Game, Humor, and Party Game. Its main mechanics are Race, Deduction, and Communication Limits. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Boo-ty Call are: Dan Stong. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Boo-ty Call as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.