
- BGG rank
- BGG #7,155
- BGG rating
- 6.3
Lazer Ryderz
- 2–4 players
- 30–60 min
- Complexity 1.4/5
- 2017

2025
Rules assistance for BOOM! Patrol
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
BOOM! Patrol is a board game released in 2025 for 2–4 players, 40–60 minutes per game, and ages 14 and up. It was designed by Anthony Amato and Nicole Amato and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Pieces as Map.
Hello and welcome to the BOOMburg Battle Arena where the most celebrated tank crews have assembled for an all-out battle for gold & glory. So get ready to crush buildings, grab those power-ups and make things go BOOM! Choose your celebrity tank Captain, like Jonesy Ninelives of Crew Tomcat or Rosie Rhino of the Charging Armored - then outsmart, outmaneuver, and outblast your rivals in the ultimate arena battle. BOOM Patrol is a competitive tank battle game that plays like a mash-up of Mario Kart and Battlebots. Whether you Medal - or get blown into next week comes down to your strategic and tactical decisions. All in a game that cares more about fun than precision. 'Cause if it looks close enough, it's close enough to crush with 30 tons of treads and armor! Featuring an intuitive and innovative movement system, programmed command cards, asymmetric tank captain abilities, and videogame-like logic, this is just a blast to play. And with the toy-etic cardboard tanks, you will find yourself making tank noises as they rumble across the arena and turn their turrets with a "TINK, TINK, TINK," before firing. —description from the publisher
BOOM! Patrol supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for BOOM! Patrol is 40–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists BOOM! Patrol for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
BOOM! Patrol has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
BOOM! Patrol belongs to these categories: Fighting, Animals, and Dice. Its main mechanics are Dice Rolling, Simultaneous Action Selection, and Pieces as Map. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of BOOM! Patrol are: Anthony Amato and Nicole Amato. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists BOOM! Patrol as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.