
- BGG rank
- BGG #8,958
- BGG rating
- 6.9
Spearpoint 1943
- 2 players
- 30 min
- Complexity 1.9/5
- 2010

2015
Rules assistance for Boomtown Bandits
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Boomtown Bandits is a board game released in 2015 for 2–5 players, 30 minutes per game, and ages 13 and up. It was designed by Isaac Epp and its main mechanics are Take That, Dice Rolling, and Simultaneous Action Selection.
You're all bandits trying to rob this boomtown blind! Take down the bank, train, stagecoach, and even the brothel in this frantic and fun real-time dice shoot em' up! In Boomtown Bandits, players take turns placing two shooter tokens and a coward token around the town — face down to hide your coward's identity! All the tokens are then revealed. A Wild West "draw" occurs whenever any competing bandits try and rob the same location. This shootout is in the form of simultaneous dice rolling (with players rolling as many corresponding dice as they allocated tokens), and rolling is continuous until there's a hit or until a coward runs! Locations include seven loot cards, each with strategic weapons and abilities to help you in future fights. When any location is out of cards the game ends, bonuses are awarded and the bandit with the most loot wins! Who will rob the most money and be the baddest bandit of them all?
Boomtown Bandits supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Boomtown Bandits is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Boomtown Bandits for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Boomtown Bandits has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Boomtown Bandits belongs to these categories: Card Game, Dice, and Real-time. Its main mechanics are Take That, Dice Rolling, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Boomtown Bandits are: Isaac Epp. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Boomtown Bandits as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.